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Lions Gate Entertainment Interview
Questions

30 Questions and Answers by
| Rachelle is a job search expert, career coach, and headhunter
who helps everyone from students to fortune executives find success in their career.

Question 1 of 30

Walk me through your experience with department management, studio clients and vendors.

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Lions Gate Entertainment Interview Questions

  1. 1.

    Walk me through your experience with department management, studio clients and vendors.

      The purpose of this question is to uncover whether you are experienced with cross-collaboration when it comes to other internal departments, clients, and vendors which Lionsgate Entertainment would rely upon. Talk about the groups and people that you collaborate with regularly, in your current role.

      Rachelle's Answer

      "In my current role I will collaborate with a variety of groups every single day. One day I may be working with the social media creatives and the human resources department, while also juggling multiple talent agents. The next day, I could be collaborating with a whole other group. I enjoy the challenge and the variety in communication that comes with working in this type of environment."

      Rachelle's Answer

      "As a recent graduate, my experience working in cross-collaborative environments is limited to my educational experience. While attending university, I worked with people of all personality types, needs, and approaches to work. I can pivot when needed, and can work with a variety of groups such as multiple Lionsgate Entertainment departments, clients, and vendors."

  2. 2.

    Have you ever had to pitch an idea? If so, how was your presentation received?

      If you are new to your career in television, the idea of pitching may make you feel weak in the knees. If you have experience, you may still feel the nerves but are calmed by the knowledge that you have nailed the formula of a compelling presentation.

      Wherever you are in your career, the interviewer would like to know if you will enter this role, ready to pitch excellent ideas to clients of Lionsgate Entertainment or even to internal departments. Be sure to touch on the fact that you are confident, creative, and persuasive by nature.

      Rachelle's Answer

      "I have pitched ideas numerous times in my career; whether it be for television show ideas, digital marketing methods, or social media campaigns. I believe that part of what makes me so valuable to my employer is my ability to jump into any meeting with confidence and present my ideas with enthusiasm."

      Rachelle's Answer

      "I am newer to my career; however, I gained a lot of experience in presenting and delivering pitches while attending post-secondary education. What I learned in university is that with some research, strong data, and a dash of creativity, I can pitch anything, as long as I have the right framework in place. I recently completed a course by Oren Klaff on Pitch Mastery which I believe will benefit Lionsgate Entertainment greatly when it comes to my future involvement in pitch meetings."

  3. 3.

    Name some ways that developers can monetize their video games.

      When you can understand how companies best make money in the video game industry, it's much easier to develop games that are responsive to that particular goal. The interviewer would like to see that you understand there are a variety of ways to earn money from video game development. If you have played any of the games created by Lionsgate Entertainment you should be able to identify which methods they rely on for making a profit, allowing you to bring that up in your discussion.

      Some earning tactics are:

      - Monthly subscriptions
      - Ads and sponsorships
      - Micro-transactions
      - Branded merchandise

      Rachelle's Answer

      "I have played your most recent video game and saw that you use a blend of monthly subscriptions and micro-transactions to make a profit. This method is one that I appreciate the most because it gives people the option to play the basic version, or upgrade their experience should they prefer. I am also aware that branded merchandise is an excellent source of profit for popular video games, and Lionsgate Entertainment embraces that very well."

      Rachelle's Answer

      "The three methods which I am most aware and experienced in, including monthly subscriptions, charge per copy, and branded merchandise. As a developer, I am experienced creating video games around all three of these models; and as a gamer, I prefer monthly subscriptions."

  4. 4.

    Which person do you most admire in the video game development industry?

      There are many famous game developers, artists, and technical experts who you could admire. Since this question is more based on personal preference, there is no right or wrong answer. Just ensure that you have a response! Be ready also to explain why you admire this particular person the most.

      Rachelle's Answer

      "There are many admirable people in the video game development industry; however, I most admire Markus Persson, the creator of Minecraft. Microsoft acquired his company for more than two billion dollars, which is remarkable. Besides his financial success, I appreciate that his passion for programming and creating great games far surpasses any ego he could have."

      Rachelle's Answer

      "My hero in the video game development industry continues to be Roberta Williams. In this male-dominated industry, it's exciting to see a woman be a stand-out. Not only that, but she is also more mature in age, being in her 60's, and still killing it as a video game designer, writer, and the co-founder of Sierra On-Line."

  5. 5.

    How do you establish relationships with the creative community in our area?

      This question is meant to dig a bit, to find out about your networking capabilities as well as how deep your passion goes for the film industry. The interviewer would like to know if you spend your time getting to know the film community and other creatives in your network. Discuss what you do, outside of work obligations, to get to know your industry peers.

      Rachelle's Answer

      "I have been an active member of the Creative Film Society for the past four years. I try to attend as many gatherings and events as possible. I have met many excellent connections through this group, and will continue to be a member for years to come."

      Rachelle's Answer

      "For the past couple of years, I have taken the time to volunteer at many independent film events and film festivals. I was the President of my university's New Filmmakers Initiative, a group of aspiring film creatives who worked together to open doors for new opportunities in the industry. It's essential to me that I am part of something bigger than I am. This way, I continue to learn and grow through the knowledge of others who are more experience in the world of film."

  6. 6.

    How do you generate new video game ideas?

      Coming up with the latest and greatest video game ideas takes skill, a great deal of original thought, and observation. Some of the best video game creators suggest researching what is already out there, and noting what is working or not working. Also, being mindful of your surroundings and everyday life is very important. Many games that are very successful are so because the characters and storyline are relatable. Discuss how you keep your idea machine running hot!

      Rachelle's Answer

      "The first rule of thumb for me is to play a lot of video games! If I am unsure what is out there, what is working, and where existing games could be improved, it would be a serious challenge for me to come up with workable ideas. Also, I am very active in the gaming community and follow many forums. I want to see what people are saying about the world's most popular games."

      Rachelle's Answer

      "For the past few years, I have kept a file on my iPhone where I jot down all of my ideas and thoughts. Some of the ideas I have implemented into past projects, and some are still waiting to come to life. I find inspiration through the games that I play, and situations from everyday life. I believe that brainstorm sessions with my coworkers are also a highly helpful approach."

  7. 7.

    Which video game are you playing most right now? What do you think is the appeal, and what would you improve?

      It's tough to be an excellent video game developer if you have never played a video game before! This question is an interest-based query, so there isn't a right or wrong answer; however, the interviewer is looking for an in-depth and thoughtful reply in regards to the appeal of the game, and where you could make it better. If you are currently playing a game created by Lionsgate Entertainment, be sure to let them know!

      Rachelle's Answer

      "For the past year, I have been playing Fortnite. It is, hands down, my favorite game. Fortnite brilliantly uses the freemium model, offering v-bucks that pay for outfits, emotes, and upgraded abilities, merchandise, and more. One thing I would change about Fortnite would be to introduce a ranked game mode with a leaderboard. There should be more emphasis on skills-based player matchmaking."

      Rachelle's Answer

      "Currently, I am playing Red Dead Redemption. I enjoy that it's an open world game, with endless activity options. If I had the opportunity to improve the game, I would make the storyline more involved, and encourage players to dig deeper. Currently, the storyline seems unimportant, which could quickly bore some gamers."

  8. 8.

    Which character animation systems have you used in the past?

      The interviewer would like to know if you have experience with the same systems used at Lionsgate Entertainment. Before your interview, if you can find out the character animation systems they use, be sure to include them in your response. There are dozens upon dozens of reliable character animation systems; some being free, and others as paid versions. Some systems work for Windows, Mac, Linux, or are cloud-based. Discuss the systems you have experience in, rating your level of knowledge from 1-10 if possible. By doing so, you are making it easier for the interviewer to gauge your level of expertise in each.

      Rachelle's Answer

      "I have experience in Maya, iClone, and Daz3D. I would say my expertise level in Maya is a 6 out of 10 with iCloneand Daz3D being an 8 out of 10. Could you share with me which character animation systems you use here at Lionsgate Entertainment?"

      Rachelle's Answer

      "The bulk of my experience in character animation systems is MotionBuilder and Blender. I prefer blender because it supports Windows, MacOS, and Linux and it's also free. Blender also supports multiple formats where MotionBuilder is a touch more limited."

  9. 9.

    Is compensation the most critical factor for you when taking a new job?

      The interviewer would like to know how much emphasis you put on pay when considering a new position. In addition to compensation, there are many other factors in a fulfilling career. These other factors may include:

      - work/life balance
      - overall medical and health benefits
      - additional perks such as car allowance, cell allowance, spending account
      - amount of vacation time
      - the location of the company
      - career growth opportunity
      - the size of your new team
      - the company's reputation
      - overall workplace culture.

      Talk to the interviewer about other factors that are important to you when considering a new job. If you are not sure on details for this role with Lionsgate, you can ask!

      Rachelle's Answer

      "Salary is important to me because I know that I am skilled and well educated. With that said, I do look at the full picture which includes factors such as benefits and the amount of paid vacation time."

      Rachelle's Answer

      "Several factors are important to me when taking a job. Compensation is a driving component but so is the company mission, culture, benefits, and location. I am looking to have an easier commute than I currently experience."

  10. 10.

    What does the word 'innovation' mean to you?

      The term 'innovation' is often overused in business these days and has now become a buzzword that many people don't fully understand. The interviewer would like to know what you feel innovation indeed is. Include an example of a time when you have witnessed an innovative change in the workplace, or when you have exercised creativity.

      Rachelle's Answer

      "To me, innovation means presenting a new idea or making an existing idea better. It's important to be innovative in the workplace, but often it's a misunderstood concept. An example of when I was innovative was when our company was facing budget cuts. I suggested that we begin to operate as though the cuts were already made, in an attempt to preemptively save funds. The concept worked well, and we were able to eliminate many unnecessary expenditures."

      Rachelle's Answer

      "This year I introduced a virtual idea box to my company, as a way to encourage creative ideas from our employees and freelancers. This initiative is a concept that we have now introduced to our clients. This 'idea box' allows for anonymous, or named, employees and even clients to give their two cents without feeling the pressure of brainstorm meetings. To me, innovation can mean taking existing ideas and transforming them to make them work for today's digital age."

  11. 11.

    How do you feel about joining a new organization?

      The interviewer would like to know how you are feeling in regards to making a significant change. Changing employers can be exciting, scary, and all of the feels wrapped into one big weird emotion. Talk to the interviewer about how you feel regarding this particular career move.

      Rachelle's Answer

      "For me, the thought of joining a new organization is stimulating. I am excited about learning new skills although I am also aware that it will be a lot of hard work. Overall, I am very enthusiastic about this opportunity with Lionsgate."

      Rachelle's Answer

      "I would not want to leave my current organization for just any role; however, I have had an eye on your group for a very long time. For that reason, I would feel incredibly honored and thrilled to join the Lionsgate Entertainment organization."

  12. 12.

    Can you talk to me about your GPA during undergraduate/graduate school?

      The interviewer would like further details on your more significant successes as a post-secondary student. Are you satisfied with your GPA or would you change it if you could? Talk to the interviewer about your post-secondary experience. You can keep your answer brief and to the point.

      If you were satisfied with your post-secondary experience: 'I graduated top of my class and am very proud of my accomplishments during University. The experience taught me to study hard and set goals for myself.'

      If you were not satisfied with your post-secondary experience: "I feel that my GPA could have been higher; however, I was working full time while attending classes. All in all, I did learn a lot about discipline and commitment."

      Rachelle's Answer

      "I feel that my GPA could have been higher; however, I was working full time while attending classes. All in all, I did learn a lot about discipline and commitment."

      Rachelle's Answer

      "The successes of my post-secondary education set the stage for my success in my career. My GPA could have been better; I graduated with a 3.4; however, the discipline that I learned was incredibly valuable."

  13. 13.

    Have you worked directly with technical artists, animators, and gameplay engineers?

      The interviewer is trying to gauge your level of exposure to cross-collaborative work within the video game industry. Discuss any time you have spent working with talent from other departments or areas of expertise. If you do not have cross-departmental work experience, be sure to express that you can work with talent of all kinds.

      Rachelle's Answer

      "I have worked directly with gameplay engineers; however, the direct contact that I have had with technical artists and animators is minimal. I am very comfortable working in a cross-departmental team environment and look forward to learning more about the animation side from the artists and animators at Lionsgate Entertainment."

      Rachelle's Answer

      "Yes, I have worked with technical artists, animators, and gameplay engineers. In my current role, for the past five years, we have all collaborated as a team. I appreciate that I have the unique opportunity to learn the roles of many others in the video game development industry."

  14. 14.

    Film marketing efforts are continually changing. What is your favorite film marketing approach right now?

      The interviewer would like to see that you are in-the-know when it comes to film marketing approaches. Some of these approaches could include involving the audience in the pre-release stage, pulling a publicity stunt, creating pre-roll video ads, leveraging press-junkets, or creating an interactive reveal marketing strategy. Discuss the approach you are favoring at the moment, and be ready to explain your reasoning.

      Rachelle's Answer

      "There are many bright film marketing approaches that I admire, including the frenzy created by The Blair Witch Project producers back in the day, to interactive social media marketing strategies used today. At this time, my favorite film marketing approach is a blend of highly interactive pre-roll video ads and great press-junkets. I look forward to showing Lionsgate Entertainment some of the creative approaches I have in mind."

      Rachelle's Answer

      "There are many film marketing approaches that I admire from the past including the scavenger hunts included in The Dark Knight advertising campaign and the press tour that Borat did before the first movie came out. My favorite approach is one that makes the audience need to know more, out of innate human curiosity. This curiosity can be fostered through viral marketing campaigns of all kinds."

  15. 15.

    When have you applied a unique or creative approach to solving a difficult development problem?

      The interviewer would like to see that you are capable of overcoming issues that arise during development, uniquely and creatively. Assure Lionsgate Entertainment that you will not be the type of developer who throws their hands in the air and gives up at every turn. Show that you genuinely dig in to solve an issue. Begin by giving an overview of the difficulty, then discuss the action you chose to take, and then the positive outcome.

      Rachelle's Answer

      "My former company created primarily Android applications, and we used Java, in which I am an expert level user. One of the games we were developing needed a more modern programming language and some of the features required simplification. I brought in a contractor who was advanced in Kotlin, which nobody on my team understood well enough at that time. The choice to bring someone in was the right one; however, I chose to enroll in Kotlin coursework shortly after. I am proud to say that I now bring solid skills in both Java and Kotlin."

      Rachelle's Answer

      "I was recently asked to take an existing iOS application and create it for Android. The most significant issue I came across was that the mobile app relied heavily on the fingerprint sensor as part of the user experience. Since Android is open source, apps are used on a variety of hardware. This open source meant that I needed to get creative by implementing multiple authentications, allowing for the various hardware features of all Android devices. It was a significant challenge but one that I genuinely enjoyed."

  16. 16.

    Which is your favorite game created by Lionsgate Entertainment, and why?

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  17. 17.

    Lionsgate Entertainment strives to be first in all we do. How do you stay ahead in the latest television trends?

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  18. 18.

    At Lionsgate Entertainment you will be handling multiple projects at a time. When have you nearly missed a production timeline due to disorganization?

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  19. 19.

    Walk me through your experience working alongside other production departments including Marketing, Ad Sales, Press, Research, Digital, and Social.

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  20. 20.

    Lionsgate Entertainment developers often work overtime to meet deadlines. How do you feel about crunching?

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  21. 21.

    Do you have a well-established network of contacts in the television industry? If so, how did you go about building this network?

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  22. 22.

    Have you ever been a part of designing a video game feature that pushed industry boundaries?

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  23. 23.

    Name for me one effective method for driving audience engagement in the television industry.

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  24. 24.

    What are your 3 favorite forms of entertainment?

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  25. 25.

    What are the most important components to a successful live production?

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  26. 26.

    What are your natural talents when it comes to video game development?

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  27. 27.

    Do you have any direct experience working with talent?

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  28. 28.

    If you could improve your video game development capabilities, which area would you choose to focus?

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  29. 29.

    What are your thoughts on the way media is rated for the public (IE: PG, 14A, NR, Mature)?

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  30. 30.

    In your opinion, what elements make a video game successful?

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