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Nintendo Of America Interview
Questions

29 Questions and Answers by Rachelle Enns

Published December 15th, 2018 | Rachelle is a job search expert, career coach, and headhunter
who helps everyone from students to fortune executives find success in their career.
Question 1 of 29
How do you generate new video game ideas?
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How to Answer
Coming up with the latest and greatest video game ideas takes skill, a great deal of original thought, and observation. Some of the best video game creators suggest researching what is already out there, and noting what is working or not working. Also, being mindful of your surroundings and everyday life is very important. Many games that are very successful are so because the characters and storyline are relatable. Discuss how you keep your idea machine running hot!
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Top 25 Nintendo Of America, Inc. Interview Questions with Full Content
1.
How do you generate new video game ideas?
Coming up with the latest and greatest video game ideas takes skill, a great deal of original thought, and observation. Some of the best video game creators suggest researching what is already out there, and noting what is working or not working. Also, being mindful of your surroundings and everyday life is very important. Many games that are very successful are so because the characters and storyline are relatable. Discuss how you keep your idea machine running hot!

Rachelle's Answer #1
"The first rule of thumb for me is to play a lot of video games! If I am unsure what is out there, what is working, and where existing games could be improved, it would be a serious challenge for me to come up with workable ideas. Also, I am very active in the gaming community and follow many forums. I want to see what people are saying about the world's most popular games."
Rachelle's Answer #2
"For the past few years, I have kept a file on my iPhone where I jot down all of my ideas and thoughts. Some of the ideas I have implemented into past projects, and some are still waiting to come to life. I find inspiration through the games that I play, and situations from everyday life. I believe that brainstorm sessions with my coworkers are also a highly helpful approach."
2.
When have you applied a unique or creative approach to solving a difficult development problem?
The interviewer would like to see that you are capable of overcoming issues that arise during development, uniquely and creatively. Assure Nintendo Of America that you will not be the type of developer who throws their hands in the air and gives up at every turn. Show that you genuinely dig in to solve an issue. Begin by giving an overview of the difficulty, then discuss the action you chose to take, and then the positive outcome.

Rachelle's Answer #1
"My former company created primarily Android applications, and we used Java, in which I am an expert level user. One of the games we were developing needed a more modern programming language and some of the features required simplification. I brought in a contractor who was advanced in Kotlin, which nobody on my team understood well enough at that time. The choice to bring someone in was the right one; however, I chose to enroll in Kotlin coursework shortly after. I am proud to say that I now bring solid skills in both Java and Kotlin."
Rachelle's Answer #2
"I was recently asked to take an existing iOS application and create it for Android. The most significant issue I came across was that the mobile app relied heavily on the fingerprint sensor as part of the user experience. Since Android is open source, apps are used on a variety of hardware. This open source meant that I needed to get creative by implementing multiple authentications, allowing for the various hardware features of all Android devices. It was a significant challenge but one that I genuinely enjoyed."
3.
What game are you currently playing, and how would you make it better?
There is no right or wrong response to this question, but the interviewer is asking for a thoughtful one. Show that you understand what makes a mobile game great. The interviewer wants to see that you have the ability to look at a game critically, and know how it could be improved.

Rachelle's Answer #1
"Currently, I am playing a mobile game called Trivia Crack II. It's a game based on trivia questions. One thing that I like about the game is that it uses geo-intelligence and asks the player trivia questions based on their location. For instance, if I were living in Australia, the game would ask more questions about Australian geography and politics versus USA facts. With that said, there are a lot of ads in the game and not any pop-ups to offer an upgrade, to a no-ad version. I feel that the developers missed out on some excellent monetization opportunities."
Rachelle's Answer #2
"I am currently playing Pokemon Go, and I find there are a lot of network crashes. At times, I cannot log in through Google and Facebook, or Pokestops and gyms do not appear on my map. I want the best for this game since it was a trendsetter in bringing augmented reality to a new audience; however, I feel there is a lot of work to be done on the location tracking end."
4.
When have you been on a team project that failed? What did you learn from that experience?
Nintendo Of America wants to be successful in all that they do; however, there will be times when plans fall apart, and a project flops. The interviewer would like to know how you respond to situations that do not go your way.

We all experience perceived fails in our career. Failure is nothing to be embarrassed about so do not hesitate to describe a failure you've experienced in the past.

The key to a great answer is to include how you learned from that failure, and how you improved your work performance after learning from the crash.

Try to keep your example non-critical; for instance, avoid telling the interviewer how your team forgot to test new code, and it cost your company $150,000 due to downtime. Avoid blaming any particular person and instead, use words like 'we' and 'team' to describe the situation.

Finally, be sure to tell the interviewer that, while you were very disappointed in the group's failure, you took the opportunity to learn from the experience.

Rachelle's Answer #1
"Our team was recently on a data migration project with a very tight deadline. We knew the client and their needs very well which I believe made us go into the project overconfident. Because we underestimated the work involved, we missed our deadline by three business days. Thankfully we had a great relationship with that particular client, so we were able to recover from the missed deadline. Although it was late, we worked overtime and delivered an exceptional project, in the end. This experience taught me never to underestimate a project and the potential roadblocks, especially when it comes to data. It's always better to under-promise and over-deliver, rather than the other way around."
Rachelle's Answer #2
"I once worked for a startup IT agency that bit off more than it could chew after acquiring a huge client. We had to learn a lot of solutions on the fly, which caused a great deal of stress amongst the team, which was primarily made up of junior engineers, and new hires. Nobody had the seniority or tenure to feel confident taking control of the situation. What I learned from this experience is that every company should have a wide range of people present, with varying levels of experience and expertise. This factor is on that attracted me to Nintendo Of America; knowing you keep diversity in mind when making hiring decisions."
5.
Which video game are you playing most right now? What do you think is the appeal, and what would you improve?
It's tough to be an excellent video game developer if you have never played a video game before! This question is an interest-based query, so there isn't a right or wrong answer; however, the interviewer is looking for an in-depth and thoughtful reply in regards to the appeal of the game, and where you could make it better. If you are currently playing a game created by Nintendo Of America, be sure to let them know!

Rachelle's Answer #1
"For the past year, I have been playing Fortnite. It is, hands down, my favorite game. Fortnite brilliantly uses the freemium model, offering v-bucks that pay for outfits, emotes, and upgraded abilities, merchandise, and more. One thing I would change about Fortnite would be to introduce a ranked game mode with a leaderboard. There should be more emphasis on skills-based player matchmaking."
Rachelle's Answer #2
"Currently, I am playing Red Dead Redemption. I enjoy that it's an open world game, with endless activity options. If I had the opportunity to improve the game, I would make the storyline more involved, and encourage players to dig deeper. Currently, the storyline seems unimportant, which could quickly bore some gamers."
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