A 3D animator is responsible for creating motion and movement in an inanimate three-dimensional object rendered in computer software. Popular software used in 3D animation include Autodesk 3ds, Autodesk Maya, Poser, and more. 3D animators work in office settings or remotely. Examples of projects 3D animators may work on include adding walking animations for humans, motion for moving parts in machines, or even landscapes. 3D animators often work in conjunction with writers, directors, voice actors, and other creative professoinals in order to create the desired effect. Being a 3D animators requires specialized knowledge and education. Depending on the 3D animator's specialization, knowledge of anatomy and the natural sciences can be important.
Job openings and vacancies for 3D animators can be found through a wide variety of channels. While some animators may secure positions in large video game studios like EA Games, Rockstar Games, and Ubisoft, many 3D animators are self-employed and find freelance work. The interview will assess whether you meet the technical requirements, your past work experience, and your cultural fit into the team that you'll be working with. Depending on the company, you may be expected to know how to use the animation software that the company uses, as well as knowledge of other systems that interface with that software.
To prepare for your interview, compile all of previous animations you've created to demonstrate your expertise. Create a demo reel that shows the most relevant work. For instance, if you're applying to animate human characters, start your reel with that kind of animation, not an animation of a car door. Include other animations that highlight your expertise and attention to detail. Be prepared to speak on how you're able to work on deadlines: think about your workflow and what exactly you do on a consistent basis. Having a set procedure will give your interviewer confidence in your ability to deliver your animations on time.