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Pocket Gems Mock Interview

Question 3 of 26 for our Pocket Gems Mock Interview

Pocket Gems was updated by on December 25th, 2018. Learn more here.

Question 3 of 26

Have you ever been a part of designing a multi-feature mobile app that pushed industry boundaries?

"A couple of years ago I worked on a game called Dungeon Smash. We were one of the first developers ever to try incorporating GameSpy matchmaking. This breakthrough meant that iOS and Android users could play not only with each other, but they could now also collaborate with PlayStation and PC users. It was an exciting time!"

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How to Answer: Have you ever been a part of designing a multi-feature mobile app that pushed industry boundaries?

Advice and answer examples written specifically for a Pocket Gems job interview.

  • 3. Have you ever been a part of designing a multi-feature mobile app that pushed industry boundaries?

      How to Answer

      The interviewer would like to know the extent of your experience when it comes to working on complex mobile games with multiple features. It's essential that you show you can support Pocket Gems's endeavors by bringing unique experiences to the table. Discuss a game you have worked on in the past that offered multiple features, allowing for you to push boundaries in your industry.

      Written by Rachelle Enns on December 25th, 2018

      1st Answer Example

      "A couple of years ago I worked on a game called Dungeon Smash. We were one of the first developers ever to try incorporating GameSpy matchmaking. This breakthrough meant that iOS and Android users could play not only with each other, but they could now also collaborate with PlayStation and PC users. It was an exciting time!"

      Written by Rachelle Enns on December 25th, 2018

      2nd Answer Example

      "Years ago, I worked on a word game that pushed industry boundaries by allowing for cross-platform multiplayer activity. The concept was uncommon at the time. Users could log in on the app or via Facebook, so there was also a social integration component. Then, players could challenge their friends over iOS, Android, or even Facebook. Our group was one of the first teams to pull this off. I look forward to being part of your development team at Pocket Gems and creating more groundbreaking gaming experiences."