Practice 33 Electronic Arts interview questions covering game development, creative collaboration, and player-first thinking.
Question 27 of 33
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Rachelle Enns is an interview coach and job search expert. She works with candidates to perform their best in employment, medical, and post-secondary admission interviews.
Electronic Arts seeks to hire only the best talent in game development, and they want to see that you are aware of potential mishaps and that you take the necessary actions to avoid them. Some of the most common errors in mobile game development include:
- Lack of platform research, before beginning a project
- Failing to treat mobile games entirely different from desktop or console games
- Approaching game monetization as an after-thought
- Forgetting about how to market the mobile game once it launches
- Beta-testing their own game, as opposing to hiring a third party
Assure the interviewer that you are aware of these common mistakes and that you know well enough to avoid them. If possible, give an example of a highly successful mobile game development project you have recently completed.

Rachelle Enns is an interview coach and job search expert. She works with candidates to perform their best in employment, medical, and post-secondary admission interviews.
"In my eight years in the mobile gaming industry, I would say the most common errors I see include developers beta-testing their own work, and forgetting about monetization and marketing until it's too late. I fully believe that marketing and monetization need to be approached and planned out before development even begins."

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Anonymous Answer
When I developed my own game, I beta tested myself and thought about monetizing the game only after it was made. After the development, I also started the marketing, and I recognize today, knowing more about the industry, that I fell for some common mistakes... I think that it is important to have a non-biased opinion of the game and to develop it on good bases, and do the marketing as the game develops

Rachelle's Feedback
These are great lessons to learn and likely ones that you will always remember. It's wonderful that you approached this question from the perspective of your own game development experience.
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Written by Rachelle Enns
33 Questions & Answers • Electronic Arts

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