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Electronic Arts Mock Interview

To help you prepare for an Electronic Arts job interview, here are 33 interview questions and answer examples.

Electronic Arts was updated by on December 15th, 2018. Learn more here.

Question 1 of 33

If you could improve your video game development capabilities, which area would you choose to focus?

"I would like to improve my knowledge in console hardware architecture as well as 3D modeling. I have committed to a course in each of these topics this year. It's important to me that, as soon as I recognize an area to grow, I can act on that and educate myself."

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33 Electronic Arts Interview Questions & Answers

Below is a list of our Electronic Arts interview questions. Click on any interview question to view our answer advice and answer examples. You may view 5 answer examples before our paywall loads. Afterwards, you'll be asked to upgrade to view the rest of our answers.

  • 1. If you could improve your video game development capabilities, which area would you choose to focus?

  • 2. When have you applied a unique or creative approach to solving a difficult development problem?

  • 3. How do you generate new video game ideas?

  • 4. In your opinion, what elements make a video game successful?

  • 5. The gaming industry is notorious for long hours and overtime. How do you feel about crunch time?

  • 6. Are you more comfortable in a startup environment, or with an established company?

  • 7. Have you ever been a part of designing a multi-feature mobile app that pushed industry boundaries?

  • 8. Which video game are you playing most right now? What do you think is the appeal, and what would you improve?

  • 9. Which character animation systems have you used in the past?

  • 10. What do you believe are three key elements a mobile app or game must have in order to be successful?

  • 11. What are the most common errors you come across in mobile game development?

  • 12. Have you worked directly with technical artists, animators, and gameplay engineers?

  • 13. Name some ways that developers can monetize their video games.

  • 14. Which are your favorite automated mobile app testing tools?

  • 15. What one mobile app or game would you most like to work on at Electronic Arts? And why?

  • 16. Which person do you most admire in the video game development industry?

  • 17. Tell me about a time that there was a delay in the project and how did you handle that delay?

  • 18. Electronic Arts developers often work overtime to meet deadlines. How do you feel about crunching?

  • 19. Do you have production experience with cloud computing services, such as Amazon Web Services?

  • 20. Name three tactics the mobile gaming industry can use, to make money.

  • 21. What game are you currently playing, and how would you make it better?

  • 22. Video game development is a fast-moving industry. How do you keep up to date on new game design technology?

  • 23. Name three mobile app testing types.

  • 24. How do you prioritize multiple projects when they all seem equally important?

  • 25. How important do you believe design is when creating a new app or game?

  • 26. Electronic Arts fosters a collaborative working environment. When have you taken the time to teach an essential skill to a coworker?

  • 27. Are you stronger in C++ or Java?

  • 28. What are your natural talents when it comes to video game development?

  • 29. Which is your favorite game created by Electronic Arts, and why?

  • 30. Electronic Arts is looking for exceptional skills in scripting languages such as Javascript, Ruby, or Python. In which are you strongest?

  • 31. What is a freemium game and how has it revolutionized mobile gaming?

  • 32. What is your perspective on the role of a programmer in video game development?

  • 33. Do you improve your development skills on a regular basis? If so, to which resources do you turn?