Practice 30 Ubisoft Massive interview questions covering game development, technical skills, and studio culture.
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Rachelle Enns is an interview coach and job search expert. She works with candidates to perform their best in employment, medical, and post-secondary admission interviews.
Crunch time or 'crunching' is how the mobile gaming development world refers to overtime. It's no secret that, putting in extra shifts during tight deadlines is not uncommon. Some developers even claim to work 100 hours per week as important deadlines approach. Discuss with the interviewer how far you are willing to go, for your team, while keeping a healthy balance. If you currently put in crunch time, you can mention how you deal with it in your present job.

Rachelle Enns is an interview coach and job search expert. She works with candidates to perform their best in employment, medical, and post-secondary admission interviews.
"I fully expect crunch time then and now, as important deadlines approach or unexpected issues arise. In my current job, I have worked up to 80 hours a week. Although rare, it is taxing but expected from time to time. I am willing to put in overtime within reason. Could you share with me the expectations at Ubisoft Massive?"
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Written by Rachelle Enns
30 Questions & Answers • Ubisoft Massive

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By Rachelle