MockQuestions

Walt Disney Studios Mock Interview

To help you prepare for a Walt Disney Studios job interview, here are 30 interview questions and answer examples.

Walt Disney Studios was updated by on June 16th, 2019. Learn more here.

Question 1 of 30

Walt Disney Studios requires fluency in C++ and/or C#. Please rate your skill level from beginner to expert.

When rating your skill level in a particular tool, software, or language, you can discuss your level of expertise in terms of beginner, intermediate, advanced, and expert. This ranking allows the interviewer to gain a quick understanding of where your skill level currently sits. Of course, in the film production and services industry, knowledge of common languages such as C++ and C# will often be a requirement; depending on the job title for which you are interviewing.

If you are not familiar, C++ is often used in developing different games or in gaming engines. C++ is excellent for developing the suites of a game tool. C#, on the other hand, is a bit newer, arguably more comfortable to understand, and is considered general-purpose. Discuss your fluency in each and give yourself a skill rating.

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30 Walt Disney Studios Interview Questions & Answers

Below is a list of our Walt Disney Studios interview questions. Click on any interview question to view our answer advice and answer examples. You may view six answer examples before our paywall loads. Afterwards, you'll be asked to upgrade to view the rest of our answers.

  • 1. Walt Disney Studios requires fluency in C++ and/or C#. Please rate your skill level from beginner to expert.

  • 2. Give me a recent example of a valuable lesson you learned from a problem you faced at work.

  • 3. At Walt Disney Studios, we strive to be on the cusp of innovation in artistry and technology. What does the word 'innovation' mean to you?

  • 4. Which career development goals have you set for yourself this year?

  • 5. When planning, how often do you create alternative scenarios to help you adjust to changing situations?

  • 6. What will you accomplish in the first 90 days of working for Walt Disney Studios?

  • 7. How do you transition between the creative and analytical sides of working in the creative entertainment industry?

  • 8. Do you consider yourself more analytical or technically savvy? Why?

  • 9. If you could take any tech related coursework, what would you choose?

  • 10. Are you more comfortable in a startup environment, or with an established company?

  • 11. Walt Disney Studios employees often work overtime to meet deadlines. How do you feel about crunching?

  • 12. Do you have experience with NUKE?

  • 13. How deep is your knowledge in animation terminology?

  • 14. Walt Disney Studios has a legacy of touching audiences through memorable characters and emotional stories. How will you contribute to this legacy, if hired?

  • 15. This role requires a Bachelor's degree or equivalent experience in Computer Science or similar field. How does your education background apply?

  • 16. Walt Disney Studios is seeking someone with in-depth knowledge of FX techniques, workflow, and software. Are you familiar with tools such as Houdini, Maya, and RealFlow?

  • 17. Talk to me about the most creative or innovative project you have worked on.

  • 18. Tell me about a time when you improved communication between yourself and a co-worker or client.

  • 19. Which character animation systems have you used in the past?

  • 20. Have you worked directly with technical artists, animators, and gameplay engineers?

  • 21. What experience do you have using team-based messaging applications?

  • 22. Walt Disney Studios hires and develops the best, most globally diverse talent. Do you have experience working with those different from you?

  • 23. Do you have more experience working on feature films, television shows, comics, or games? With which focus are you most comfortable?

  • 24. At Walt Disney Studios, you will be handling multiple projects at a time. When have you nearly missed a production timeline due to disorganization?

  • 25. Walt Disney Studios juggles many significant projects simultaneously. How do you prioritize multiple projects when they all seem equally important?

  • 26. What is your experience collaborating directly with Directors, Heads of Story, and other artists across departments to brainstorm ideas, shape our films through visual sequences, and develop cinematography, staging, and cutting?

  • 27. Tell me about an error or mistake you made because of a breakdown in communication from you or one of your team members.

  • 28. How do you establish relationships with the creative community in our area?

  • 29. How do you push and inspire your teammates to solve creative problems?

  • 30. Walk me through your understanding of CG. Which CG technologies and tools do you lean on the most in your current role?