Oculus Info Interview Questions
Go Back1. If hired for this position here at Oculus Info, would you be comfortable handling overall project manager responsibilities for new software development?
2. If hired here at Oculus Info and tasked with helping design a UI for a new mobile app, what important factors would you consider in that design?
3. Do you consider yourself stronger in C++, C#, Java, or Python?
4. When do you consider a project to be finished?
5. In your experience in software testing, would you consider yourself proficient in both testing and debugging processes?
6. Give an example of a time that you used a universal design practice in your work as a UI or UX designer. Why was it important to do this?
7. If you were asked to review a colleague's code that they had written, what key things would you look for?
8. What skills do you use to cope with the day to day stress and pressure on the job?
9. What is one unique personality trait you possess that would help you be successful in this role with Oculus Info?
10. A huge part of our business here at Oculus Info is designing software for iOS. In this role, how would you steer away from retain cycles when using closures in Swift programming language?
11. What do you think you will like about this role with Oculus Info?
12. Do you have experience working with different CASE tools? If so, what do you have experience with?
13. How would you handle a situation where a colleague was being very difficult to work with?
14. How do you ensure that you have a healthy work-life balance in your career?
15. Culture fit is important to us at Oculus Info. How would you describe your personality?
16. Do you have any unique skills or past work experiences that we can't see on your resume that would benefit the team here at Oculus Info?
17. Talk about your previous user interface design experience in detail. Why do you feel that this experience will translate well to this role with Oculus Info?
18. What do you consider to be a good litmus test for when you would automate a test process for a new system versus testing manually?
19. What experience do you have in the different types of software maintenance?
20. In designing Android software, what is your experience using parcelable versus serializable within an app?
21. If hired here at Oculus Info, what do you feel would be the biggest hurdle for you to overcome from the start?
22. If hired here at Oculus Info to develop iOS and Android software, when would you use a fragment rather than an activity?
23. What software analysis and design tools do you have familiarity working with?
24. As a machine learning engineer, how do you avoid the curse of dimensionality in your designs?
25. If hired for this position at Oculus Info, what leadership skills would you bring to our team?
26. Tell me about the most interesting project you have worked on this year and the biggest thing you learned from it.
27. What methods do you use to stay up-to-date on the latest trends in tech?