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Marvel Entertainment Mock Interview

To help you prepare for a Marvel Entertainment job interview, here are 30 interview questions and answer examples.

Marvel Entertainment was updated by on April 22nd, 2019. Learn more here.

Question 1 of 30

At Marvel Entertainment you will be handling multiple projects at a time. When have you nearly missed a production timeline due to disorganization?

"I handle dozens of deliverables in a day, making it a challenge to stay on top of it all. I nearly missed an important deadline because I delegated a few tasks to my assistant without checking in regularly. Since this incident, I have set up my work in a cloud-based task management system which my assistant and I share. I set up clear milestones, attached to dates and times; ensuring that we are on the same page all the times."

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30 Marvel Entertainment Interview Questions & Answers

Below is a list of our Marvel Entertainment, Inc. interview questions. Click on any interview question to view our answer advice and answer examples. You may view 5 answer examples before our paywall loads. Afterwards, you'll be asked to upgrade to view the rest of our answers.

  • 1. At Marvel Entertainment you will be handling multiple projects at a time. When have you nearly missed a production timeline due to disorganization?

  • 2. Do you feel performance should be rewarded over experience?

  • 3. How would you rate your performance in this interview so far?

  • 4. Why should Marvel hire you?

  • 5. Describe to me the types of digital media you are most experienced with.

  • 6. Which is your favorite game created by Marvel Entertainment, and why?

  • 7. Name three tactics the mobile gaming industry can use, to make money.

  • 8. How do you generate new video game ideas?

  • 9. Name for me one effective method for driving audience engagement in the television industry.

  • 10. Have you ever had to pitch an idea? If so, how was your presentation received?

  • 11. What is a freemium game and how has it revolutionized mobile gaming?

  • 12. What expertise do you bring in digital KPIs and analytics?

  • 13. What one mobile app or game would you most like to work on at Marvel Entertainment? And why?

  • 14. Do you have a well-established network of contacts in the film or television industry? If so, how did you go about building this network?

  • 15. Marvel Entertainment strives to be first in all we do. How do you stay ahead in the latest television trends?

  • 16. Have you ever managed or helped with a content budget? If so, what type of budgets are you accustomed to working with?

  • 17. Walk me through your experience working alongside other network departments including Marketing, Ad Sales, Press, Research, Digital, and Social.

  • 18. What has been the best short-form content project you have worked on this year?

  • 19. Do you have any direct experience working with talent?

  • 20. How do you establish relationships with the creative community in our area?

  • 21. What methods do you use, to work within a brand's voice consistently?

  • 22. Name some ways that developers can monetize their video games.

  • 23. The media development industry is notorious for long hours and overtime. How do you feel about crunch time?

  • 24. Walk me through your experience with department management, studio clients and vendors.

  • 25. Have you worked directly with technical artists, animators, and gameplay engineers?

  • 26. Have you ever been a part of designing a video game feature that pushed industry boundaries?

  • 27. How important do you believe design is when creating a new video, app or game?

  • 28. In your opinion, what elements make a video game successful?

  • 29. Film marketing efforts are continually changing. What is your favorite film marketing approach right now?

  • 30. Which video game are you playing most right now? What do you think is the appeal, and what would you improve?