1. Have you ever been a part of designing a multi-feature mobile app that pushed industry boundaries?
2. Are you more comfortable in a startup environment, or with an established company?
3. Do you consider yourself stronger in C++, C#, Java, or Python?
4. What do you believe is more important: the system being user friendly or comprehensive but complex?
5. What software development tools have you used?
6. Why are push notifications so crucial to the success of a mobile app?
7. When have you been on a team project that failed? What did you learn from that experience?
8. What are the most common mistakes you see in mobile app development?
9. What is the difference between a natively developed app, a web application, and a hybrid app?
10. Which mobile app would you most like to work on at Fueled and why?
11. Have you ever been a part of designing a multi-feature mobile app that pushed industry boundaries?
12. In which mobile application testing tool are you best versed: Appium, Calabash, or MonkeyTalk?
13. How would you improve the user experience (UX) of a mobile app without changing the interface?
14. In which ways do you think AR and VR will impact mobile app design this year?
15. Which are your favorite automated mobile app testing tools?
16. Who do you admire the most in the mobile app development industry?
17. When have you applied a unique or creative approach to solving a difficult development problem?
18. If you could keep only 3 of your mobile apps, which ones would you choose, and why?
19. Why is proper user on-boarding so crucial to the success of a mobile app?
20. What is the difference between an outlined and a filled icon? What do you know about designing icons for a mobile app?
21. Tell me about a time you took charge of a project. Discuss one positive and one negative outcome from the experience.
22. Fueled fosters a collaborative working environment. When have you taken the time to teach an essential skill to a coworker?
23. Have you ever worked in a cross-functional environment?
24. The app development industry is notorious for long hours and overtime. How do you feel about crunch time?
25. How important do you believe design is when creating a new app or game?
26. Tell me about the most challenging aspect of your current job. How did you overcome it?
27. Name three ways a mobile app can make money. With which approaches are you most familiar?
28. How do you prioritize multiple projects when they all seem equally important?