31 Activision Blizzard Interview Questions & Answers
Below is a list of our Activision Blizzard, Inc. interview questions. Click on any interview question to view our answer advice and answer examples. You may view 5 answer examples before our paywall loads. Afterwards, you'll be asked to upgrade to view the rest of our answers.
1. Have you worked directly with technical artists, animators, and gameplay engineers?
How to Answer
The interviewer is trying to gauge your level of exposure to cross-collaborative work within the video game industry. Discuss any time you have spent working with talent from other departments or areas of expertise. If you do not have cross-departmental work experience, be sure to express that you can work with talent of all kinds.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I have worked directly with gameplay engineers; however, the direct contact that I have had with technical artists and animators is minimal. I am very comfortable working in a cross-departmental team environment and look forward to learning more about the animation side from the artists and animators at Activision Blizzard."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"Yes, I have worked with technical artists, animators, and gameplay engineers. In my current role, for the past five years, we have all collaborated as a team. I appreciate that I have the unique opportunity to learn the roles of many others in the video game development industry."
2. Name some ways that developers can monetize their video games.
How to Answer
When you can understand how companies best make money in the video game industry, it's much easier to develop games that are responsive to that particular goal. The interviewer would like to see that you understand there are a variety of ways to earn money from video game development. If you have played any of the games created by Activision Blizzard you should be able to identify which methods they rely on for making a profit, allowing you to bring that up in your discussion.
Some earning tactics are:
- Monthly subscriptions
- Ads and sponsorships
- Micro-transactions
- Branded merchandise
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I have played your most recent video game and saw that you use a blend of monthly subscriptions and micro-transactions to make a profit. This method is one that I appreciate the most because it gives people the option to play the basic version, or upgrade their experience should they prefer. I am also aware that branded merchandise is an excellent source of profit for popular video games, and Activision Blizzard embraces that very well."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"The three methods which I am most aware and experienced in, including monthly subscriptions, charge per copy, and branded merchandise. As a developer, I am experienced creating video games around all three of these models; and as a gamer, I prefer monthly subscriptions."
3. Tell me about the most rewarding experience you have had, working in a team environment. What made it so rewarding?
How to Answer
Most of the projects you will work on for Activision Blizzard will have a teamwork component. Whether you are collaborating with an analytics team, the IT department, or sales and product development, you will be required to have well-honed teamwork skills. The interviewer wants to hear that you enjoy, and feel accomplished through teamwork. Talk about a time when you felt fulfilled through a team setting or project collaboration.
An example may be a time when you worked on a team project in University, a recent data mine collaboration, or possibly the acquisition of a substantial new client. Discuss the results of the teamwork and how you attained a positive outcome as a group.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"The position I am currently in has been my first experience leading a team. We have knocked some seriously complicated projects out of the park, becoming the pacesetters for many technical product launches. It's been exciting to see everyone flourish and I am happy to see everyone succeed. It's encouraging and exhilarating."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"The most rewarding teamwork experience that I have had was in my last year of university. We had a project due, in teams of 4, which accounted for quite a large part of our grade. I believe everyone pulled more than their weight because so much was at stake. Teamwork is very rewarding when everyone has something significant to win, or lose."
4. Activision Blizzard fosters a collaborative working environment. When have you taken the time to teach an essential skill to a coworker?
How to Answer
The interviewers at Activision Blizzard want to hear that you have experience teaching or mentoring your coworkers. You may have taught a new hire all of your department's standard processes. Perhaps you explained new concepts related to AI and data migration to a more junior employee. You may have mentored an employee who was struggling to meet a project deadline. All of these scenarios are great examples to draw on.
Better yet, if you have personally seen someone struggling with workplace skills or knowledge, approached them, and offered to mentor them, it is a shining example of leadership! Whatever your scenario may be, tell the interviewer what you helped the person with, while highlighting the positive outcome of their skills improvement.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"Last week our company introduced a new module in our SAP system. I could see that our contracted HR assistant was having some troubles with the new module. I was familiar with it already, so I offered to help him learn the module. We spent his lunch hour for the next three days working on it. He perfected the module and our company was so impressed with his dedication to learning that they are now trying to find room to hire him on a full time, permanent basis."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"I'm proud to say that, even without any official management capacity, I often seize the opportunity to teach others at work. Not only have I helped contribute to the sales team's knowledge base of our software, but also I try to teach our clients on the added features of our software, at every opportunity. It's fun to share and teach others, especially since I am always seeking out learning opportunities for myself."
5. If you could improve your video game development capabilities, which area would you choose to focus?
How to Answer
This query is a different take on the 'what is your greatest weakness' interview question. Think about the skills that you are hoping to improve over time or the missing skills you need to move up in your video game development career. Try to avoid mentioning a skill that could be a dealbreaker for the role. Also, it's essential that you mention what you are doing to improve on those areas of weakness.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I would like to improve my knowledge in console hardware architecture as well as 3D modeling. I have committed to a course in each of these topics this year. It's important to me that, as soon as I recognize an area to grow, I can act on that and educate myself."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"Its important to me that I am always growing, and expanding my knowledge in a variety of areas. Right now, I recognize that I could improve my knowledge of 2D and 3D modeling and animation packages. I am currently seeking out workshops related to these topics so that I can take the initiative and learn."
6. When have you been on a team project that failed? What did you learn from that experience?
How to Answer
Activision Blizzard wants to be successful in all that they do; however, there will be times when plans fall apart, and a project flops. The interviewer would like to know how you respond to situations that do not go your way.
We all experience perceived fails in our career. Failure is nothing to be embarrassed about so do not hesitate to describe a failure you've experienced in the past.
The key to a great answer is to include how you learned from that failure, and how you improved your work performance after learning from the crash.
Try to keep your example non-critical; for instance, avoid telling the interviewer how your team forgot to test new code, and it cost your company $150,000 due to downtime. Avoid blaming any particular person and instead, use words like 'we' and 'team' to describe the situation.
Finally, be sure to tell the interviewer that, while you were very disappointed in the group's failure, you took the opportunity to learn from the experience.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"Our team was recently on a data migration project with a very tight deadline. We knew the client and their needs very well which I believe made us go into the project overconfident. Because we underestimated the work involved, we missed our deadline by three business days. Thankfully we had a great relationship with that particular client, so we were able to recover from the missed deadline. Although it was late, we worked overtime and delivered an exceptional project, in the end. This experience taught me never to underestimate a project and the potential roadblocks, especially when it comes to data. It's always better to under-promise and over-deliver, rather than the other way around."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"I once worked for a startup IT agency that bit off more than it could chew after acquiring a huge client. We had to learn a lot of solutions on the fly, which caused a great deal of stress amongst the team, which was primarily made up of junior engineers, and new hires. Nobody had the seniority or tenure to feel confident taking control of the situation. What I learned from this experience is that every company should have a wide range of people present, with varying levels of experience and expertise. This factor is on that attracted me to Activision Blizzard; knowing you keep diversity in mind when making hiring decisions."
7. What steps do you take when you have to make an immediate decision without all the relevant information?
How to Answer
Your industry may be all about data management, analytics, and information; however, situations will arise where you may not have all of the information available to you, for split-second decision. The interviewer wants to know that you are capable of taking educated guesses that are good for Activision Blizzard, if needed. Show that you are confident enough in your abilities that you can make a firm decision without all pieces of the problem being present.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I am a strong believer in following my intuition, and that approach has not steered me wrong. I try to gather as much information and data as possible, but when all of the pieces are not accessible, I assess the situation using my prior knowledge of similar situations, and I follow my intuition. If I'm not certain or feel conflicted, I don't hesitate to bring in another person to help me. Rest assured, I will always do my best to come to the best decision for Activision Blizzard."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"Immediate decisions are required of me on a daily basis. For instance, what do I do when a system network goes down? How do I react when a key data set becomes corrupted? I find that the most effective method for making immediate decisions is to forget about what you don't know and focus on what you do know. That's the best anyone can do, and there is no sense wasting time on the what ifs, especially in the software and technology industry when the integrity of a significant project could be at risk."
8. In your opinion, what elements make a video game successful?
How to Answer
Many elements go into ensuring a video game is a successful one. The interviewer wants to see that you understand that it takes a robust set of deliverables, to make a great game. Some of the factors that you could mention include:
- A great storyline
- Excellent graphics
- An amazing soundtrack
- Intuitiveness
- Replayability
-Short and long-term goals
- Characters that gamers can relate to
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"There is a multitude of elements that make a game successful. Of course, it must have eye-catching graphics, great sounds, and an awesome storyline. Other factors, and ones that I see Activision Blizzard doing well, include replayability, intuitive controls, and characters that the players understand and can relate to."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"Of the video games that I play and the ones that are most successful, I see a few common factors that include great characters and storyline, as well as short and long-term goals for gamers to achieve. Players need to be able to come back and not feel that the game is repetitive, but also feel like the game is familiar as well. it's a delicate balance, but I feel that Activision Blizzard does this very well with the games you have released recently such as A, B, and C."
9. What is your perspective on the role of a programmer in video game development?
How to Answer
A video game programmer is someone with a software engineering background who writes the code for video games. Programmers make it possible for a game to run! is a software engineer who creates the code that makes a video game run. Because video games are so sophisticated these days, you will usually find that programmers specialize in specific areas. Discuss with the interviewer where you feel programmers fit into the scheme of things when it comes to video game development.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"In my opinion, a great programmer will have a perfect blend of education and real-world skills, allowing them to make games that people want to play. Programmers are an integral part to video game development whether they are focused on audio, graphics, or another area of programming."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"A video game could not be developed without the important role of a programmer. Whether a programmer is working on the graphics of a game, the audio, the intuitive controls, or the game as a whole, there is no way a game could be successful without first having an experienced and talented programmer."
10. What is a freemium game and how has it revolutionized mobile gaming?
How to Answer
The interviewer wants to gauge your depth of knowledge when it comes to mobile gaming, and the pricing strategies available. As you likely know, freemium is a pricing strategy where the mobile game or app is a free download; however, users can pay for additional, premium features. Explain what you know freemium to be, and discuss how you think this strategy has changed the mobile gaming industry.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"My favorite example of a freemium game shaking up the market would be Pokemon Go. I recently read that the game has earned nearly $2 billion to date and is still going strong at around $2 million in revenue per day. The success is, of course, in part to Pokemon popularity as well as the excitement surrounding augmented reality; however, I think being a freemium model has also helped. People love free apps, but they will often pay to avoid ads, interruptions, get the extra Pok? Coins, and more. Freemium is the first pricing model to allow for impulse purchases."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"People love to win, and gamers will easily pay the 99 cents it takes for extra coins and a chance to beat the game. Freemium is similar to gambling in that it works off of human impulse and desire to win. My favorite freemium game is still Candy Crush! It follows the freemium model of being a free download with pay-for-premium features; however, the game reportedly earns nearly half a million dollars per day."
11. Activision Blizzard developers often work overtime to meet deadlines. How do you feel about crunching?
How to Answer
Crunch time or 'crunching' is how the mobile gaming development world refers to overtime. It's no secret that, putting in extra shifts during tight deadlines is not uncommon. Some developers even claim to work 100+ hours per week as important deadlines approach. Discuss with the interviewer how far you are willing to go, for your team, while keeping a healthy balance. If you currently put in crunch time, you can mention how you deal with it in your present job.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I fully expect crunch time then and now, as important deadlines approach or unexpected issues arise. In my current job, I have worked up to 80 hours a week. Although rare, it is taxing but expected from time to time. I am willing to put in overtime within reason. Could you share with me the expectations at Activision Blizzard?"
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"Crunching is a necessary ask in this industry, and I fully expect to put in overtime hours for Activision Blizzard when deadlines approach, or as unexpected needs arise. Do you ask for overtime from your developers on a regular basis? I am happy to work as part of a team, in any capacity required of me."
12. Do you have production experience with cloud computing services, such as Amazon Web Services?
How to Answer
Amazon Web Services, a subsidiary of Amazon, provides gaming companies reliable and affordable on-demand cloud computing services. A company can join AWS for free, and only pay what they use. Gaming companies such as Ubisoft use AWS for Assassins Creed, Far Cry, and Just Dance. Discuss any production experience you have with AWS or another cloud computing service.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I use only AWS for on-demand cloud computing services because it's the most trustworthy and very affordable. My current company uses AWS to build and distribute our games internationally."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"When my current company needed a solution for running our analytics, data pipelines, and web offering, I suggested that we turn to AWS. Amazon Web Services is the cloud computing platform of choice for me; however, I am sure that I could quickly pick up others such as Azure."
13. Which character animation systems have you used in the past?
How to Answer
The interviewer would like to know if you have experience with the same systems used at Activision Blizzard. Before your interview, if you can find out the character animation systems they use, be sure to include them in your response. There are dozens upon dozens of reliable character animation systems; some being free, and others as paid versions. Some systems work for Windows, Mac, Linux, or are cloud-based. Discuss the systems you have experience in, rating your level of knowledge from 1-10 if possible. By doing so, you are making it easier for the interviewer to gauge your level of expertise in each.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I have experience in Maya, iClone, and Daz3D. I would say my expertise level in Maya is a 6 out of 10 with iCloneand Daz3D being an 8 out of 10. Could you share with me which character animation systems you use here at Activision Blizzard?"
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"The bulk of my experience in character animation systems is MotionBuilder and Blender. I prefer blender because it supports Windows, MacOS, and Linux and it's also free. Blender also supports multiple formats where MotionBuilder is a touch more limited."
14. Name three tactics the mobile gaming industry can use, to make money.
How to Answer
When you can understand how companies best make money in the mobile gaming industry, it's much easier to develop games that are responsive to that particular goal. The interviewer would like to see that you understand there are a variety of ways to earn money from a mobile game. If you have played any of the games created by Activision Blizzard you should be able to identify which methods they rely on for making a profit, allowing you to bring that up in your discussion.
Some earning tactics are:
- Charge per copy
- Monthly subscription
- Pay-per-play
- Ads and sponsorships
- Micro-transactions
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I have played your most recent mobile game and saw that you use a blend of ads and micro-transactions to drive profits. This method is one that I appreciate the most because it gives people the option to play the free version, interrupted by ads, or a paid version should they prefer. I am also aware that pay-per-play subscriptions are very popular in the mobile gaming industry."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"The three methods which I am most aware and experienced in, include ads, monthly subscriptions, and charge per copy. As a developer, I am experienced creating games around all three of these models; and as a gamer, I prefer monthly subscriptions."
15. Unexpected issues arise often in video game development, and you must be able to quickly adapt. In your opinion, what makes you a great problem solver?
How to Answer
Activision Blizzard wants to know that you have a systematic approach to problem-solving and that you do not panic when an unexpected issue arises. Consider the skills and qualities that help you successfully face and solve problems. Perhaps you have a keen eye for detail. Maybe you can see opportunity when others can only focus on the issue. Share your strengths as a problem solver, and your ability to come up with innovative solutions.
Strong problem solvers are:
- Systematic thinkers
- Open minded
- Okay with being wrong sometimes
- Always researching and exploring
- Able to identify the core problem
- Able to reverse engineer a challenge to avoid future issues
- Able to come up with multiple avenues that work well for all stakeholders
- Are do-ers and not worriers
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I consider myself a great problem solver and believe my skills are in my emotional intelligence, as well as the depth of my technical knowledge. I can be really in tune with the tone of the group I am working with, and how to best tap into their strengths to overcome a complicated situation. By being keenly aware of who can quickly fix what, I'm able to avoid a project landmine quickly."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"I have been told that I am an excellent problem solver and I believe this is because I have an excellent technical and engineering mind. I can take the issue, work backward to solve it, and then use that resolution as a basis for avoiding similar circumstances in the future. I am also a big-picture thinker which allows me to come up with various resolutions per problem."
16. Have you ever been a part of designing a multi-feature mobile app that pushed industry boundaries?
How to Answer
The interviewer would like to know the extent of your experience when it comes to working on complex mobile games with multiple features. It's essential that you show you can support Activision Blizzard's endeavors by bringing unique experiences to the table. Discuss a game you have worked on in the past that offered multiple features, allowing for you to push boundaries in your industry.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"A couple of years ago I worked on a game called Dungeon Smash. We were one of the first developers ever to try incorporating GameSpy matchmaking. This breakthrough meant that iOS and Android users could play not only with each other, but they could now also collaborate with PlayStation and PC users. It was an exciting time!"
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"Years ago, I worked on a word game that pushed industry boundaries by allowing for cross-platform multiplayer activity. The concept was uncommon at the time. Users could log in on the app or via Facebook, so there was also a social integration component. Then, players could challenge their friends over iOS, Android, or even Facebook. Our group was one of the first teams to pull this off. I look forward to being part of your development team at Activision Blizzard and creating more groundbreaking gaming experiences."
17. The gaming industry is notorious for long hours and overtime. How do you feel about crunch time?
How to Answer
Crunch time or 'crunching' is how the mobile gaming development world refers to overtime. It's no secret that, putting in extra shifts during tight deadlines is not uncommon. Some developers even claim to work 100+ hours per week as important deadlines approach. Discuss with the interviewer how far you are willing to go, for your team, while keeping a healthy balance. If you currently put in crunch time, you can mention how you deal with it in your present job.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I fully expect crunch time then and now, as important deadlines approach or unexpected issues arise. In my current job, I have worked up to 80 hours a week. Although rare, it is taxing but expected from time to time. I am willing to put in overtime within reason. Could you share with me the expectations at Activision Blizzard?"
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"Crunching is a necessary ask in this industry, and I fully expect to put in overtime hours for Activision Blizzard when deadlines approach, or as unexpected needs arise. Do you ask for overtime from your developers on a regular basis? I am happy to work as part of a team, in any capacity required of me."
18. Tell me about a time you took charge of a project. Discuss one positive and one negative outcome from the experience.
How to Answer
Activision Blizzard has many job opportunities, and through these, will come chances to manage projects. The interviewer would like to know that you have the confidence to lead a project successfully. Think about a time when you have taken control of a task - big or small.
Begin with an overview of the project, who was involved, and what approach you took to ensure smooth execution. Next, discuss something that you feel you could have done better. You do not want to dwell on the negative, so be sure to end on why you felt the project was a success! What did you do to create a productive and positive outcome?
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"My employer asked me to lead the training of 15 employees on our new client management software. I was already a subject matter expert on the software so it wasn't difficult for me to plan the lesson. The challenge was making the content entertaining enough to keep the employees engaged. I created a PowerPoint presentation that included pop quiz questions throughout the training. The presentation was a success, and my employer asked me to lead a follow up meeting a few weeks later. Now, I am confident in my ability to jump in and lead software-based training for Activision Blizzard; whether that be on the client or employee side."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"In my previous software sales position, I would often collaborate with the marketing department when it came to selling strategies and new product launches. The marketing director was not the type to take control of a meeting, especially when there was a heavily technical topic at hand. So, rather than go around in circles, I stepped up to take charge of the weekly meetings we had throughout one particular project. I am certain that this contributed heavily to the successful outcome of the project, as all team members had clear directives. That particular project had the highest ROI to date; however, if I were to do that again, I would ensure tighter timelines. I look forward to delivering solid successes like this to Activision Blizzard, should I be the successful candidate."
19. Which person do you most admire in the video game development industry?
How to Answer
There are many famous game developers, artists, and technical experts who you could admire. Since this question is more based on personal preference, there is no right or wrong answer. Just ensure that you have a response! Be ready also to explain why you admire this particular person the most.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"There are many admirable people in the video game development industry; however, I most admire Markus Persson, the creator of Minecraft. Microsoft acquired his company for more than two billion dollars, which is remarkable. Besides his financial success, I appreciate that his passion for programming and creating great games far surpasses any ego he could have."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"My hero in the video game development industry continues to be Roberta Williams. In this male-dominated industry, it's exciting to see a woman be a stand-out. Not only that, but she is also more mature in age, being in her 60's, and still killing it as a video game designer, writer, and the co-founder of Sierra On-Line."
20. Activision Blizzard is looking for exceptional skills in scripting languages such as Javascript, Ruby, or Python. In which are you strongest?
How to Answer
You may know all three of these scripting languages; however, the interviewer is asking for a breakdown of the ones which you are most experienced. If possible, try making your experience level easy to understand by rating yourself as beginner, intermediate, advanced, or expert in each of these scripting languages. You can also discuss how many years you have spent with each.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I have worked with all three of these scripting languages; however, I am strongest in Javascript, where I am considered an advanced user. I would rank myself an intermediate user in both Ruby and Python, having worked with each for about three years."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"Python is where I am most experienced and current, and I would rate myself as an expert level user. When it comes to Javascript, I am an advanced user, with about five years' experience. Ruby is not an area of expertise; however, I have basic knowledge in that scripting language."
21. What game are you currently playing, and how would you make it better?
How to Answer
There is no right or wrong response to this question, but the interviewer is asking for a thoughtful one. Show that you understand what makes a mobile game great. The interviewer wants to see that you have the ability to look at a game critically, and know how it could be improved.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"Currently, I am playing a mobile game called Trivia Crack II. It's a game based on trivia questions. One thing that I like about the game is that it uses geo-intelligence and asks the player trivia questions based on their location. For instance, if I were living in Australia, the game would ask more questions about Australian geography and politics versus USA facts. With that said, there are a lot of ads in the game and not any pop-ups to offer an upgrade, to a no-ad version. I feel that the developers missed out on some excellent monetization opportunities."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"I am currently playing Pokemon Go, and I find there are a lot of network crashes. At times, I cannot log in through Google and Facebook, or Pokestops and gyms do not appear on my map. I want the best for this game since it was a trendsetter in bringing augmented reality to a new audience; however, I feel there is a lot of work to be done on the location tracking end."
22. Which video game are you playing most right now? What do you think is the appeal, and what would you improve?
How to Answer
It's tough to be an excellent video game developer if you have never played a video game before! This question is an interest-based query, so there isn't a right or wrong answer; however, the interviewer is looking for an in-depth and thoughtful reply in regards to the appeal of the game, and where you could make it better. If you are currently playing a game created by Activision Blizzard, be sure to let them know!
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"For the past year, I have been playing Fortnite. It is, hands down, my favorite game. Fortnite brilliantly uses the freemium model, offering v-bucks that pay for outfits, emotes, and upgraded abilities, merchandise, and more. One thing I would change about Fortnite would be to introduce a ranked game mode with a leaderboard. There should be more emphasis on skills-based player matchmaking."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"Currently, I am playing Red Dead Redemption. I enjoy that it's an open world game, with endless activity options. If I had the opportunity to improve the game, I would make the storyline more involved, and encourage players to dig deeper. Currently, the storyline seems unimportant, which could quickly bore some gamers."
23. Which is your favorite game created by Activision Blizzard, and why?
How to Answer
This question is just one example of why it is so important that you do your research on Activision Blizzard before your interview. The hiring authority would like to ensure that you understand the video games they have come out with and that you have played them. Discuss which game is your favorite creation by Activision Blizzard, and why.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"Currently, I am playing ABC. I love that the characters are so relatable. The storyline goes as deep as you want it to go, and there are many challenges along the way. It's highly intuitive as well which make playing the game even more fun."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"My favorite game created by Activision Blizzard is ABC. I have played it for about six months now and can tell you that I enjoy the graphics immensely, the soundtrack is perfect, and the open world approach is brilliant. I would be excited to work on the next release of this game, and offer up ideas I have on the storyline."
24. What are the most common errors you come across in mobile game development?
How to Answer
Activision Blizzard seeks to hire only the best talent in game development, and they want to see that you are aware of potential mishaps and that you take the necessary actions to avoid them. Some of the most common errors in mobile game development include:
- Lack of platform research, before beginning a project
- Failing to treat mobile games entirely different from desktop or console games
- Approaching game monetization as an after-thought
- Forgetting about how to market the mobile game once it launches
- Beta-testing their own game, as opposing to hiring a third party
Assure the interviewer that you are aware of these common mistakes and that you know well enough to avoid them. If possible, give an example of a highly successful mobile game development project you have recently completed.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"In my eight years in the mobile gaming industry, I would say the most common errors I see include developers beta-testing their own work, and forgetting about monetization and marketing until it's too late. I fully believe that marketing and monetization need to be approached and planned out before development even begins."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"Having the right foundation is incredibly important before starting any development. One recurring error I see is developers choosing iOS over Android, or vice versa, out of complete bias versus genuine research. It's best to be critical of the platform options to support your game idea and then move forward with the project. Another common error I see is developers treating a mobile game the same way they would a desktop or console version. It's vital that mobile games are treated entirely differently than other gaming methods."
25. How do you react when your team misses a deadline?
How to Answer
Missed deadlines can be critical mistakes in the software and tech industry, and can reflect poorly on you, as a leader. The interviewer would like to understand better how you react to disappointment and plans not going your way. Give an example of a time when your team missed a deadline and walk the interviewer through the action that you took. Your response will help Activision Blizzard to better understand if your approach is the right fit for their team.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"My team is highly efficient, and we rarely miss a deadline. When we do, it's surprising. We had a very challenging client last year who made a significant amount of changes throughout the entire project and implementation. These changes caused us to miss our deadline. I took action after that to ensure a better client onboarding process. This new process made sure we dug deeper with each client at the start which has resulted in fewer mid-project changes. I would be happy to share this process with Activision Blizzard, should I be your successful candidate."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"Deadlines are reached as a team, and they are missed as a team. I truly believe that. When a deadline is missed, I look at how we could have moved better as a machine, to make the delivery happen on time. I do not react negatively to my team members, but I do use situations like this as learning and coaching opportunities. How does Activision Blizzard react with their leaders in the event of a missed deadline or target?"
26. How important do you believe design is when creating a new app or game?
How to Answer
If you look at the mobile games and apps that Activision Blizzard creates, can you see how much time and effort they put into the design component? We all know that image is everything and the interviewer wants to see that you fully understand the importance of UX and UI, and how it directly relates to the success of a game.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"It is clear to me that Activision Blizzard puts a significant amount of effort into game design. I believe that design is everything since many users will decide on whether or not to download, based on the visuals. Every game needs to be visually compelling, yet uncomplicated, in my opinion."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"I believe that design can make or break a mobile game or app. Visuals need to be simple yet beautiful, and a developer should be able to ensure that the graphics do not become pixilated on larger mobile device screen sizes. I see that the apps created by Activision Blizzard are all visually compelling, which is one of the reasons I was so excited to apply here. I appreciate the effort your developers put into a great visual experience."
27. What one mobile app or game would you most like to work on at Activision Blizzard? And why?
How to Answer
Answering this question requires an understanding of the games that Activision Blizzard has developed in the past. Is there a pattern that you see - perhaps with their most successful games being freemium style, or maybe their top games are all for Android only. Choose one game that Activision Blizzard has created and then express your interest in working on that particular project.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"My favorite game created by Activision Blizzard is ABC. I have played it and can tell you that I enjoy the graphics immensely, the sounds are perfect, and the freemium approach is brilliant. I would be excited to work on this app and offer up ideas I have on further monetizing the game."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"It would be tough to choose, since Activision Blizzard has so many amazing games such as ABC, DEF and XYZ. If I had to choose just one, I would be honored to work on XYZ and make it available for Android. The challenge would stretch me as a developer, and it would be beneficial to Activision Blizzard to make the game available for both iOS and Android users."
28. What are your natural talents when it comes to video game development?
How to Answer
To be a successful person in the video game development industry, you need specific skills such as C# or C++, Java, Python, Ruby, and more. However, the interviewer wants to know more about your soft skills, or personal attributes, in this particular question.
Perhaps you are naturally talented when it comes to leading groups, or you are an excellent problem solver. Discuss which natural talents will lend themselves well to this position with Activision Blizzard. If possible, you can draw some keywords from their job posting or job description.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I am naturally curious and love to learn. Because of this, I spend a lot of time outside of work hours building my skills and knowledge as a developer. I enjoy learning new things and then passing that knowledge to my co-workers, making me a natural leader as well. I see that Activision Blizzard seeks out those who want to grow, learn, and lead. I believe these attributes would help me to be very successful here."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"I am an excellent verbal communicator; a natural attribute that has come to be incredibly helpful in the video game development industry. I am very good with public speaking as well. I quickly connect with those I speak to and deliver my message in a meaningful, and interesting way. I look forward to bringing these skills to work for Activision Blizzard."
29. What software development tools have you used?
How to Answer
There is a multitude of software development tools available, and they change all the time. The interviewer is looking for a better understanding of the tools that you use, and the development skills you will bring to this job. If Activision Blizzard mentions any specifics, or preferences, when it comes to software development tools, this is a perfect time to indicate your level of experience with them.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"I see that you mentioned Atom and Cloud 9 in your job posting, both of which I have approximately three years' experience. I have also worked with Linx, although I am a beginner level in that particular tool."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"When it comes to software development tools, the bulk of my work has been with the NetBeans. I like this tool because it can be installed in many operating systems, making it an excellent option for projects of all kinds."
30. How do you generate new video game ideas?
How to Answer
Coming up with the latest and greatest video game ideas takes skill, a great deal of original thought, and observation. Some of the best video game creators suggest researching what is already out there, and noting what is working or not working. Also, being mindful of your surroundings and everyday life is very important. Many games that are very successful are so because the characters and storyline are relatable. Discuss how you keep your idea machine running hot!
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"The first rule of thumb for me is to play a lot of video games! If I am unsure what is out there, what is working, and where existing games could be improved, it would be a serious challenge for me to come up with workable ideas. Also, I am very active in the gaming community and follow many forums. I want to see what people are saying about the world's most popular games."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"For the past few years, I have kept a file on my iPhone where I jot down all of my ideas and thoughts. Some of the ideas I have implemented into past projects, and some are still waiting to come to life. I find inspiration through the games that I play, and situations from everyday life. I believe that brainstorm sessions with my coworkers are also a highly helpful approach."
31. Video game development is a fast-moving industry. How do you keep up to date on new game design technology?
How to Answer
The interviewer knows that if video game development is a sincere interest of yours, you will have a plethora of resources in your pocket when it comes to learning about new game design and technology. If you are comfortable, this question is also an excellent opportunity to ask the interviewer which resources are favorites at Activision Blizzard. By showing an interest in the internal workings of their business, you can start a great conversation and gain valuable insight.
Written by Rachelle Enns on December 15th, 2018
1st Answer Example
"It's vital to me that I keep up to date on new game design technology. I refer to a mixture of websites, email subscriptions, YouTube channels, blogs, podcasts, and online education tools. My most frequently used resources include gamedesigning.org, TechCrunch and the Bethesda blog. If you have any recommendations, I am happy to take suggestions."
Written by Rachelle Enns on December 15th, 2018
2nd Answer Example
"My favorite subject matters experts include Hideo Kojima and Sid Meier. I subscribe to their blogs and closely follow what they are doing next. I also listen to the GoNintendo podcast on a regular basis. Which tools and resources are most often used here at Activision Blizzard?"