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Activision Blizzard Mock Interview

To help you prepare for an Activision Blizzard job interview, here are 31 interview questions and answer examples.

Activision Blizzard was updated by on December 15th, 2018. Learn more here.

Question 1 of 31

Have you worked directly with technical artists, animators, and gameplay engineers?

"I have worked directly with gameplay engineers; however, the direct contact that I have had with technical artists and animators is minimal. I am very comfortable working in a cross-departmental team environment and look forward to learning more about the animation side from the artists and animators at Activision Blizzard."

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31 Activision Blizzard Interview Questions & Answers

Below is a list of our Activision Blizzard, Inc. interview questions. Click on any interview question to view our answer advice and answer examples. You may view 5 answer examples before our paywall loads. Afterwards, you'll be asked to upgrade to view the rest of our answers.

  • 1. Have you worked directly with technical artists, animators, and gameplay engineers?

  • 2. Name some ways that developers can monetize their video games.

  • 3. Tell me about the most rewarding experience you have had, working in a team environment. What made it so rewarding?

  • 4. Activision Blizzard fosters a collaborative working environment. When have you taken the time to teach an essential skill to a coworker?

  • 5. If you could improve your video game development capabilities, which area would you choose to focus?

  • 6. When have you been on a team project that failed? What did you learn from that experience?

  • 7. What steps do you take when you have to make an immediate decision without all the relevant information?

  • 8. In your opinion, what elements make a video game successful?

  • 9. What is your perspective on the role of a programmer in video game development?

  • 10. What is a freemium game and how has it revolutionized mobile gaming?

  • 11. Activision Blizzard developers often work overtime to meet deadlines. How do you feel about crunching?

  • 12. Do you have production experience with cloud computing services, such as Amazon Web Services?

  • 13. Which character animation systems have you used in the past?

  • 14. Name three tactics the mobile gaming industry can use, to make money.

  • 15. Unexpected issues arise often in video game development, and you must be able to quickly adapt. In your opinion, what makes you a great problem solver?

  • 16. Have you ever been a part of designing a multi-feature mobile app that pushed industry boundaries?

  • 17. The gaming industry is notorious for long hours and overtime. How do you feel about crunch time?

  • 18. Tell me about a time you took charge of a project. Discuss one positive and one negative outcome from the experience.

  • 19. Which person do you most admire in the video game development industry?

  • 20. Activision Blizzard is looking for exceptional skills in scripting languages such as Javascript, Ruby, or Python. In which are you strongest?

  • 21. What game are you currently playing, and how would you make it better?

  • 22. Which video game are you playing most right now? What do you think is the appeal, and what would you improve?

  • 23. Which is your favorite game created by Activision Blizzard, and why?

  • 24. What are the most common errors you come across in mobile game development?

  • 25. How do you react when your team misses a deadline?

  • 26. How important do you believe design is when creating a new app or game?

  • 27. What one mobile app or game would you most like to work on at Activision Blizzard? And why?

  • 28. What are your natural talents when it comes to video game development?

  • 29. What software development tools have you used?

  • 30. How do you generate new video game ideas?

  • 31. Video game development is a fast-moving industry. How do you keep up to date on new game design technology?